Hi everyone - Stan and Jonas here, founders of Grip. We build intelligent robots that sort any waste, not just the clean, predictable objects existing systems are limited to. We're starting with plastic contamination in organic waste.
https://youtu.be/qIJ4a49WxpI
The problem
We didn't start with a thesis, we found it on sorting lines, after visiting waste facilities across several countries:
What we built
The hard part isn't the gripper. It's that waste never looks the way you planned. Objects arrive crushed, folded, tangled, half-buried, and moving. Put today's sorting robots in front of this and they break.
We're building one manipulation system that picks whatever shows up, at the front of the line where the material is most chaotic and existing automation stops. That means chaotic scene understanding, robust grasp planning, and hardware built for real waste streams: our custom three-way gripper is designed to maximize throughput, taking out as much contamination per cycle as possible.
Our rugged hardware matters, but intelligence is the product. Every pick generates data no other system ever encounters: what the robot saw, what it tried, how the material responded, whether it worked.
Why now
Waste policy has moved from vague ambition to enforceable deadlines:
More than 6,500 biowaste plants and thousands of recycling facilities across Europe and North America face this with no robot that can touch it. That's Grip.
Why us
We've built autonomous race cars, quadrupeds, drones, and excavators, robots that operate in dirt, weather, and chaos rather than controlled labs. Grip is that experience applied to an industry where physical intelligence removes a real bottleneck.
Our ask
We'd love intros to:
If someone runs a facility and will show us their hardest sorting problem, we'll get on a plane.